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	<title>Articles - Articles</title>
	<link>http://www.teamrevolt.org/page/index.html/_/articles/</link>
	<pubDate>Sun, 19 May 2013 19:12:07 +0000</pubDate>
	<ttl>86400</ttl>
	<description>Articles describing how to use the new Articles module of IP.Content</description>
	<item>
		<title>Arma 3 server is in DEV mode</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/arma-3-server-is-in-dev-mode-r64</link>
		<description>.</description>
		<pubDate>Sun, 28 Apr 2013 04:11:46 +0000</pubDate>
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	<item>
		<title>Fussion-Networks</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/fussion-networks-r62</link>
		<description><![CDATA[.<span style='color: #7F0D0D'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 36px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>CHANGE LOG</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'><span style='color: #7F0D0D'><span style='color: #6E6E6E'>======================================================================================</span><br />
UPDATE 9.2<br />
<span style='color: #6E6E6E'>======================================================================================</span></span></span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Complete revamp of spawning system away from capping zones</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-New vehicle respawning system to help reduce dead cars on server</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Tweaked Some code here and there to improve Stability</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Tightend the Cap points</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Southern Cap zone for agios town split into 3 cap zones</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'><span style='color: #7F0D0D'><span style='color: #6E6E6E'>======================================================================================</span><br />
UPDATE 9.1<br />
<span style='color: #6E6E6E'>======================================================================================</span></span></span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-reduced size of radar on stores</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-added count down timer for mission restart after 8 hours</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-moved main gun store near AF into big building he was beside</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-added smoke grenade/Tear gas to gun store</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-added tear gas (thanks to ArmaIdiot's script) Changed to use event handler</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'><span style='color: #7F0D0D'><span style='color: #6E6E6E'>======================================================================================</span><br />
UPDATE 9.0<br />
<span style='color: #6E6E6E'>======================================================================================</span></span></span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-added fob display for who owns it in top right of map</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-added some towers around the map in key locations</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-added tunnels to the airport</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-added GOT new mission updates</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Small Tweaks here and there</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'><span style='color: #7F0D0D'><span style='color: #6E6E6E'>======================================================================================</span><br />
UPDATE 8.5<br />
<span style='color: #6E6E6E'>======================================================================================</span></span></span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Changed some class names for the bags in the store</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Changed Prices of key items in the Store</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Added boat repair area</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Changed R3f Boats can now be lifted with choppers and towed</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-small rescue boat's can be loaded into vehicles</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Mortar can be loaded into vehicle for easy transport</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Assault boat can be loaded with gear now</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-KA 60 un armed made into heavy transport with loadin functions now has 45 space</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-fixed minor things here and there</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Secret fob's capturable now (they will not show on map like others but there will global msg that it has been taken and you will get money)<span style='color: #7F0D0D'><span style='color: #6E6E6E'>======================================================================================</span></span></span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'><span style='color: #7F0D0D'>UPDATE 8.4<br />
<span style='color: #6E6E6E'>======================================================================================</span></span></span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-TheC1aw from the midnight Crew has addded Bags to the gun shops!</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Tweaked Starting vest to one with 180 slots (Thanks for TheC1aw for the idea!)<span style='color: #7F0D0D'><span style='color: #6E6E6E'>======================================================================================</span></span></span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'><span style='color: #7F0D0D'>UPDATE8.2- 8.3<br />
<span style='color: #6E6E6E'>======================================================================================</span></span><br />
-More optimization to help stabalize the server</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-new capture points added</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-new medical supply building added down south</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Gun Runner added down south</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Refuel Helicopters Added they have a 50% chance of spawning each mission start for a dynamic feel</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-AF now capturable 2 part North and South both are worth twice as much as normal areas</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Civilian Garage added to gas station Vehicles without mounted weapons can access this</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Garages in Civilian Cities will repair refuel now (enter garage with vehicle to trigger)</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-removed needless walls and Lamp posts from r3f</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Towable helicopters (not sure how this will work)</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-removal of starting backpacks get them in the shop (this helps reduce server load)<br />
======================================================================================</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'><span style='color: #7F0D0D'>UPDATE8.1</span><br />
======================================================================================<br />
-Optimization of the mission file.</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-removal of AI from drug and gun runnner bases going to add this to a mission in a later patch</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-added runner and smuggler bases as capturable</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Fixed Grouping error in independant</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-removal of EMP fields due to server load issues</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'>-Fixed Capture Money script HUGE THANKS TO TheC1aw from midnight crew & Giallustio from the Bi forums<br />
======================================================================================</span></strong></span></span></span><br />
<span style='color: #6E6E6E'><span style='font-family: Tahoma, Geneva, sans-serif'><span style='font-size: 12px;'><strong class='bbc'><span style='background-color: rgb(246, 243, 243)'><span style='color: #7F0D0D'>UPDATE8.0 </span><br />
======================================================================================<br />
- mhq spawn items changed to cube h barriers to avoid destruction<br />
- Emp fields added to the map it will down your choppers if you are not aware<br />
- hmg at AI bases changed to GMG with nearly no ammo (must get to garage to get ammo)<br />
- New captureable point with a second Repair/rearm/refuel point Palmbeatz impoundlot<br />
- MHQ Icon will follow it same with fuel truck<br />
- still having issue with localalized money when capturing points if anyone has any ideas please let me know !<br />
- fuel trucks added (be inside a vehicle approach the fuel truck and use scroll to select refuel option) the fuel trucks will only work 10 times then are useless so use them wisely<br />
======================================================================================<br />
<span style='color: #7F0D0D'>UPDATE7.0</span><br />
======================================================================================<br />
- new Island FOB added<br />
- added houses and ramps from the water to the island FOB's.<br />
- added Genereal store to the map at 2 locations<br />
- attempted to fix money issue with capturing<br />
- 3rd MHQ added<br />
- maybe 1 or 2 more things i dont really remember<br />
======================================================================================<br />
<span style='color: #7F0D0D'>UPDATE6.0</span><br />
======================================================================================<br />
- 3rd & 4th treasure hunt added leads to a secret FOB islands.<br />
- Capture territory should give you money now.<br />
- jumps added to airfield far run way<br />
- Sound effect notifiction for when in healing area of medical supply buildings<br />
- Churchs will heal now like the medical supply buildings<br />
- MHQ's have a black retexture<br />
- 2 mobile spawns added use the long H barrier located beside them to spawn to it ( bring it with you and place it in key locations) they are located in the open hangars at both ends of the airfield<br />
======================================================================================<br />
<span style='color: #7F0D0D'>1.0-5.0</span><br />
======================================================================================<br />
-2 secret treasure hunts that lead you on journeys across the land in a search for key assets to help your team ( look in buildings for clues)<br />
<br />
-Territory capturing , there are yellow areas around the map over towns etc capture them and claim them for your team ( stay on the area for 5 minutes to capture it)<br />
<br />
-2 new AI bases Drug smugglers and Gun runners , they have good assets and each have a custom skinned HMG hunter -(be prepared for a good fight this AI use UPS)<br />
<br />
-2 medical supply buildings where if you stay inside the building for 30 seconds you will be fully healed (30 seconds is enough to breach the glass front and kill anyone inside to avoid abuse)<br />
-Houses and different buildings added around the map to give variance.<br />
<br />
-Manual Dead object clean up script in case you do not want to wait for the auto script access with 0 - 0 - 1.<br />
<br />
-NV's added by default incase of alpha Lighting bug (flicker them on and off to remove the blue/white light bug when alt tabbing somtimes).</span></strong></span></span></span>]]></description>
		<pubDate>Thu, 18 Apr 2013 09:01:08 +0000</pubDate>
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	<item>
		<title>Dedicated Gaming Server is live</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/dedicated-gaming-server-is-live-r61</link>
		<description>.</description>
		<pubDate>Thu, 28 Mar 2013 21:08:36 +0000</pubDate>
		<guid isPermaLink="false">bd4c9ab730f5513206b999ec0d90d1fb</guid>
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	<item>
		<title>ShackTack HUD ARMA 3</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/shacktack-hud-arma-3-r60</link>
		<description>.</description>
		<pubDate>Sat, 09 Mar 2013 07:16:21 +0000</pubDate>
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	<item>
		<title><![CDATA[ARMA 3 "ALPHA" 05/03/2013]]></title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/arma-3-alpha-05032013-r59</link>
		<description>.</description>
		<pubDate>Mon, 04 Mar 2013 08:05:56 +0000</pubDate>
		<guid isPermaLink="false">140f6969d5213fd0ece03148e62e461e</guid>
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	<item>
		<title>ArmaII Combined ops on sale $14</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/armaii-combined-ops-on-sale-14-r58</link>
		<description><![CDATA[<span style='font-size: 14px;'>$14 if you dont have it get it or ill F*&%^ Charge you.</span><br />
<br />
<span style='font-size: 14px;'>Wasteland is the Cats pyjamas</span>]]></description>
		<pubDate>Mon, 07 Jan 2013 09:26:13 +0000</pubDate>
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	<item>
		<title>War Frame</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/war-frame-r57</link>
		<description>...</description>
		<pubDate>Sun, 06 Jan 2013 14:23:45 +0000</pubDate>
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	<item>
		<title>Humble THQ Bundle - Just $5!</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/humble-thq-bundle-just-5-r56</link>
		<description><![CDATA[<p class='bbc_center'><span style='font-size: 18px;'><strong class='bbc'>The Humble THQ Bundle</strong></span></p>
<strong class='bbc'>Seven legendary titles to rock your gaming library.</strong> The Humble THQ Bundle is here with a colossal onslaught of esteemed titles. Pay $1 or more for Steam keys for <em class='bbc'>Company of Heroes</em> (and its two full-blown expansions <em class='bbc'>Opposing Fronts</em> and <em class='bbc'>Tales of Valor</em>), <em class='bbc'>Darksiders</em>, <em class='bbc'>Metro 2033</em>, and <em class='bbc'>Red Faction: Armageddon</em>. And if you pay over the average price you’ll also receive the extraordinary <em class='bbc'>Saints Row: The Third!</em><br />
<strong class='bbc'>Fire it up on Steam and Windows.</strong> Buying the Humble THQ Bundle gets you the games for Windows through Steam. For your listening delight, you also get a collection of DRM-free soundtracks!<br />
<strong class='bbc'>Pay what you want.</strong> Buying all these blockbuster titles and soundtracks on their own would cost upwards of $190, but we’re letting you name your price! Just one dollar is required to get Steam* keys (beat the average price to get a Steam key for <em class='bbc'>Saints Row: The Third</em>), and the soundtracks are yours for any amount!<br />
<em class='bbc'>* Note: This bundle is Windows-only and provides Steam keys only. You must pay $1 or more to receive the games.</em><br />
<strong class='bbc'>Support amazing charities.</strong> Choose how your purchase is divided: to the Child’s Play Charity, the American Red Cross, and/or to THQ. And if you like this promotion, a tip to the Humble Bundle would be greatly appreciated!]]></description>
		<pubDate>Fri, 30 Nov 2012 07:21:22 +0000</pubDate>
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	<item>
		<title>Recruitment</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/recruitment-r54</link>
		<description>.</description>
		<pubDate>Thu, 22 Nov 2012 23:34:07 +0000</pubDate>
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	<item>
		<title>Planetside 2 is live</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/planetside-2-is-live-r53</link>
		<description><![CDATA[<a href='http://store.steampowered.com/app/218230/' class='bbc_url' title='External link' rel='nofollow external'>http://store.steampo...com/app/218230/</a>]]></description>
		<pubDate>Tue, 20 Nov 2012 21:36:42 +0000</pubDate>
		<guid isPermaLink="false">b3e3e393c77e35a4a3f3cbd1e429b5dc</guid>
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		<title>Planetside 2</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/planetside-2-r52</link>
		<description><![CDATA[PlanetSide 2 takes all the groundbreaking features from the original game – massive multiplayer battles, distinct empires to rally around, and enormous continents where intense ground and air combat unfolds – and adds features that modern gamers have come to expect out of the FPS and MMO genres. With advanced technology, years of gamer feedback, and a new SOE proprietary MMO game engine called Forgelight™, PlanetSide 2 offers a truly competitive and visceral FPS experience with massive warfare, massive customization and massive community.<br />
Across the continents of Auraxis, thousands of players will come together in enormous battles to win control of critical territories and key resources for their empire. With a an extensive skill tree and free-form class-based system, players will be able to customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or empire. Battles can last for days or weeks, so players will need to build alliances and specialized combat outfits to take on long-term strategic and tactical initiatives. With air and ground combat, the battles will be larger and more intense than ever.<br />
<br />
KEY FEATURES:<br />
<br />
MASSIVE WARFARE: Battles will take place not between dozens of troops, but hundreds; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning will require strategic teamwork and a quick trigger finger in the massive battles.<br />
<br />
THREE EMPIRES: Players will have their choice to join three different empires:<ul class='bbc'><li><strong class='bbc'>TERRAN REPUBLIC</strong> – With a militaristic government, the Terran Republic uses its Imperial authoritarian might to impel humanity to peaceful coexistence through any means necessary.<br /></li><li><strong class='bbc'>NEW CONGLOMERATE</strong> – A loosely connected group of rebel factions and idealistic freedom fighters, the New Conglomerate fights against the hegemony of the Terran.<br /></li><li><strong class='bbc'>VANU SOVEREIGNTY</strong> – A technocratic faction that believes humanity can only evolve by rediscovering and tapping the lost technology of the Vanu.</li></ul><ul class='bbc'><li><strong class='bbc'>BATTLE FOR TERRITORIES & RESOURCES</strong>: The core gameplay of <em class='bbc'>PlanetSide 2</em> is about holding key territories and controlling valuable resources. Each battleground holds valuable resources and key positions, and the empire that can conquer (and manage to hold) these territories will be rewarded with fuel bonuses, ammo bonuses, tech bonuses, and more.<br /></li><li><strong class='bbc'>Persistence</strong>: In <em class='bbc'>Planetside 2</em> battles will last longer than a match timer.&nbsp;&nbsp;Battles will last for days or weeks, and finally taking control of the base means it’s yours until someone can take it back. Working strategically as a team to capture key tactical positions such as power plants and ammo depots will have long-lasting effects that can shift the tide of battle.<br /></li><li><strong class='bbc'>ENORMOUS MAPS</strong>: <em class='bbc'>PlanetSide 2</em> will launch with several continent maps; every inch of which will be contestable space. With the new territorial control meta-game, landmass will have intrinsic value even without notable installations or major features.<br /></li><li><strong class='bbc'>FREE-FORM CLASS-BASED SYSTEM</strong>: Players will be able to unlock diverse combat roles by advancing through the skill tree, including several classic roles from <em class='bbc'>PlanetSide</em>. As players unlock new roles, they will be able to switch between them at will.<br /></li><li><strong class='bbc'>MISSION SYSTEM</strong>: Both SOE and players will be able to drive content, easing new players into the game and allowing veterans to feed content to players.<br /></li><li><strong class='bbc'>SKILL TREES</strong>: Players will be able to build their soldier to match their play-style, or to match the needs of their squad, outfit or empire.&nbsp;&nbsp;Each combat role, vehicle and weapon will have extensive skill trees. These cert trees will allow players to grow characters laterally, unlocking weapons, attachments, equipment, specialized skills, and more.<br /></li><li><strong class='bbc'>OUTFITS</strong>: Outfits (guilds) will also be able to customize themselves – allowing outfits to have their own identity, reputation and role in the ongoing war.<br /></li><li><strong class='bbc'>WEAPONS</strong>: Players will be able to access more than 20 basic weapons, which can be customized to players’ preference or purpose.<br /></li><li><strong class='bbc'>VEHICLES</strong>: More than 10 vehicles with two unique vehicles per empire. Players will be able to customize each vehicle, unlocking new skills and features<br /></li><li><strong class='bbc'>Vivox Integration</strong>: Players will be able to communicate with their squads both through keyboard and voice chat.</li></ul>]]></description>
		<pubDate>Mon, 12 Nov 2012 11:39:36 +0000</pubDate>
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		<title>Blacklight - Retribution</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/blacklight-retribution-r51</link>
		<description><![CDATA[<span style='color: #BCBCBC'><span style='color: #00ffff'>download via steam store page 4.600mb </span></span><br />
<br />
<br />
<br />
<span style='color: #BCBCBC'>"This is not only a great example of a professional and credible free-to-play game, but it's also one of the best first-person shooters I've played. I am quite serious when I say that, too. This game is a serious FPS contender, and its freemium status should not diminish your expectations. I wholeheartedly recommend you jump in and give it a try. It'll cost only your time to give it a whirl, and I am certain that it'll be time well spent."<br />
<br />
90 – <a href='http://www.destructoid.com/review-blacklight-retribution-226017.phtml' class='bbc_url' title='External link' rel='nofollow external'>Destructoid</a><br />
"Great shooting mechanics and deep customization options make for an addictive combination, and its free-to-play model makes it easy to jump into with no upfront cost."<br />
85 – <a href='http://pc.ign.com/articles/122/1223020p1.html' class='bbc_url' title='External link' rel='nofollow external'>IGN</a><br />
"The matter is simple – the game is free to play and, if you take my word for it, an excellent shooter. In a perfect world, it would knock the CoD series on its ass."<br />
90 – <a href='http://computergames.ro/review/blacklight-retribution-english-review/' class='bbc_url' title='External link' rel='nofollow external'>Computer Games</a><br />
<br />
<br />
	About the Game<br />
<br />
<br />
Wage war with advanced weapons and technology in Blacklight: Retribution, a free-to-play, futuristic first-person shooter. Deploy devastating armored exoskeletons and utilize lethal hand-held weapons in vicious competitive modes.<br />
SUIT UP, SIGHT ON, FIRE AWAY<br />
The Hardsuit is the ultimate weapon. Powerful but slow, this armored suit packs a one-shot, one-kill railgun and a high velocity minigun to clear rooms... fast. Only by using teamwork, heavy weapons from in-game Weapon Depots and the Hyper Reality Visor (HRV), can players overcome the futuristic killing machine.<br />
The advanced HRV enables players to see opponents, teammates, Weapon Depots and Hardsuit weak points through walls, but at the cost of all offensive capability.<br />
Play with Hardsuits and the HRV alone or with a team of friends in one of Blacklight's tightly polished game modes. Current modes include: Deathmatch, Team Deathmatch, Domination and King of the Hill, but more are on the way.<br />
BUILD A FIGHTING MACHINE<br />
Customize weapons, armors, taunts and more down to incredibly detailed levels. Play with muzzles, stocks, ammunition and more. Even configure the advanced weapons available from in-game depots.<br />
	Key Features</span><ul class='bbc'><li>Hardsuits - These hulking mech-like units rain down from the sky in support of your team. Equipped with a variety of weapons such as a mini-gun, flame-thrower, or a Railgun, these monsters can turn the tide of any battle.<br /></li><li>Hyper Reality Vision - HRV Technology allows Agents to scout their enemies through the walls, pinpoint vital mission objectives, or locate weak points in an enemy Hardsuit.<br /></li><li>Weapon Depots - Scattered across the battlefield are Weapon Depots that supply your team with additional ammo, heavier weapons such as a Rocket Launcher, or provide the ability to call down airstrikes and Hardsuits.<br /></li><li>Free to Play! - Blacklight: Retribution is a fully Free-to-Play shooter. Earn Game Points (GP) after every match and use them to unlock various armor and weaponry for your Agent in game.<br /></li><li>Customize Your Loadout - An Agent’s gun is their livelihood. Choose from 1000 different gun combinations by modifying your receivers with customizable Stock, Muzzle, Barrel, Magazine, and Scope, Camo, and Weapon Tags.<br /></li><li>Protect Yourself - Whether your play style is run and gun, or survivability, or long range sniping the choice is yours to make in fully customizing your armor loadout.<br /></li><li>Level Progression - Gain experience and levels through combat to unlock access to additional weapons, armor, and equipment.<br /></li><li>Tons of Game Modes and Maps - Combat is engaged on a number of different 7 different game modes across 9 beautifully detailed maps. Game modes includes classics such Team Death Match, Domination, Capture the Flag, and Kill Confirmed while introducing new favorites likes Netwar.<br /></li><li>Private Servers - Want to scrim with your clan mates? Challenge someone 1vs1? The private server option allows Agents to set up their own password protected server away from the pesky trolls.<br /></li><li>Spectator Mode - Learn tips and tricks from the top players in Spectator mode, or simply enjoy the chaos from the best seat in the house.</li></ul>
<span style='color: #BCBCBC'><strong class='bbc'>	System Requirements</strong><br />
<br />
<strong class='bbc'>Minimum:</strong></span><ul class='bbc'><li><br />
<ul class='bbc'><li><strong class='bbc'>OS:</strong>Windows® XP / Vista / Windows 7 (32-bit)<br /></li><li><strong class='bbc'>Processor:</strong>Dual-Core CPU<br /></li><li><strong class='bbc'>Memory:</strong>2 GB RAM<br /></li><li><strong class='bbc'>Graphics:</strong>256MB DX9 GPU (Geforce 8xxx or Radeon HD2xxx)<br /></li><li><strong class='bbc'>DirectX®:</strong>9.0c<br /></li><li><strong class='bbc'>Hard Drive:</strong>8 GB HD space<br /></li><li><strong class='bbc'>Sound:</strong>DirectX 9.0c compatible sound card<br /></li><li><strong class='bbc'>Other Requirements:</strong>Broadband Internet connection</li></ul></li></ul>
<p class='bbc_indent' style='margin-left: 40px;'><br />
<span style='color: #BCBCBC'><strong class='bbc'>Recommended:</strong></span></p><ul class='bbc'><li><br />
<ul class='bbc'><li><span style='color: #BCBCBC'><strong class='bbc'>OS:</strong>Windows 7 (64-bit)</span><br /></li><li><span style='color: #BCBCBC'><strong class='bbc'>Processor:</strong>Quad-Core CPU</span><br /></li><li><span style='color: #BCBCBC'><strong class='bbc'>Memory:</strong>4 GB RAM</span><br /></li><li><span style='color: #BCBCBC'><strong class='bbc'>Graphics:</strong>1GB+ DX11 GPU</span><br /></li><li><span style='color: #BCBCBC'><strong class='bbc'>DirectX®:</strong>9.0c</span><br /></li><li><span style='color: #BCBCBC'><strong class='bbc'>Hard Drive:</strong>8 GB HD space</span><br /></li><li><span style='color: #BCBCBC'><strong class='bbc'>Sound:</strong>DirectX 9.0c compatible sound card</span><br /></li><li><span style='color: #BCBCBC'><strong class='bbc'>Other Requirements:</strong>Broadband Internet connection</span></li></ul></li></ul>]]></description>
		<pubDate>Wed, 31 Oct 2012 01:21:40 +0000</pubDate>
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		<title>NEW Teamspeak 3 Server</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/frontpage/new-teamspeak-3-server-r49</link>
		<description>.</description>
		<pubDate>Sun, 16 Sep 2012 10:11:58 +0000</pubDate>
		<guid isPermaLink="false">f2217062e9a397a1dca429e7d70bc6ca</guid>
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		<title>Website update</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/website-update-r48</link>
		<description><![CDATA[Within the next couple of days the website will be updated to the latest version of ipboard 3.3.x in doing so the custom skin will also need updating once invision have finish there bit. <br />
<br />
Improvements:<br />
Basic skin option of ipboard for work and uni<br />
Ipboard mobile so iPhone and androids can access the forums in a simple mobile version ($1.99 app for iPhones).<br />
Updated defult custom skin<br />
<br />
Please be patient and don't be alarmed if the skin looks weirs its only temporary.<br />
<br />
Thanks<br />
Admin / Staff]]></description>
		<pubDate>Fri, 10 Aug 2012 10:24:19 +0000</pubDate>
		<guid isPermaLink="false">47d1e990583c9c67424d369f3414728e</guid>
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		<title>Call of Duty - BLack Ops II</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/call-of-duty-black-ops-ii-r47</link>
		<description><![CDATA[<p class='bbc_center'><span rel='lightbox'><img src='http://cdn.steampowered.com/v/gfx/apps/202970/header_292x136.jpg?t=1344543252' alt='Posted Image' class='bbc_img' /></span></p>
<br />
<p class='bbc_center'><span style='color: #ffa500'>MULTIPLAYER CLIP</span></p>
<p class='bbc_center'><object width="560" height="349"><param name="movie" value="http://youtube.com/v/Dre21lBu2zU"></param><param name="wmode" value="transparent"></param><param name="flashvars" value="fs=1&autoplay=0&playerMode=embedded"></param><embed src="http://youtube.com/v/Dre21lBu2zU" type="application/x-shockwave-flash" wmode="transparent" width="560" height="349"></embed></object></p>
<br />
<br />
<span style='color: #ffa500'>Available:</span> 14th November 2012<br />
<br />
<span style='color: #ffa500'>Price:</span> $89.99US<br />
<br />
<br />
<br />
<span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'><strong class='bbc'><span style='color: #ffa500'>Pre-Purchase Offer</span></strong><br />
<br />
Pre-order <strong class='bbc'>Call of Duty®: Black Ops II</strong> now to guarantee the <strong class='bbc'>Nuketown 2025</strong> bonus map. Relive the close quarters chaos of this classic fan-favorite map, re-imagined in a visionary depiction of the 'Model Home of the Future'. Already pre-purchased? This bonus has been added to your account.</span></span></span><br />
 <br />
<strong class='bbc'><span style='color: #ffa500'>About the Game</span></strong><br />
<br />
<span style='font-family: Arial, Helvetica, sans-serif'><span style='color: #b0aeac'><span style='font-size: 14px;'>Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty®: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare. Pre-order today.</span></span></span><br />
<br />
<span style='color: #ffa500'>My thoughts:</span><br />
<br />
Call of Duty games work straight out of the box with maybe a quick patch. They have a massive following (mostly under 18). It looks like all the others&nbsp;&nbsp;re-skinned,&nbsp;&nbsp;adding new toys, maps and based in the future but you can expect that as the engine works and they market it strongly.<br />
<br />
Question I ask myself is would I buy it? well no I will not at this stage reason is simple the followers are mostly under 18 full of e-peen, GameArena don't run ladders and Cybergamer strips it down to basics also is a community full of wankers. I'll admit it has the eye candy but would i pay $89.99US No I have high hopes in ArmA III maybe its just me getting old.]]></description>
		<pubDate>Fri, 10 Aug 2012 03:36:06 +0000</pubDate>
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		<title>PAYDAY - the hiest</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/payday-the-hiest-r46</link>
		<description><![CDATA[<p class='bbc_center'><span rel='lightbox'><img src='http://cdn.steampowered.com/v/gfx/apps/24240/header_292x136.jpg?t=1344359521' alt='Posted Image' class='bbc_img' /></span></p>
<br />
<br />
<p class='bbc_center'><span style='color: #ffff00'><strong class='bbc'>SALE Buy it for $5.00US on steam now 75% saving</strong></span></p>
<br />
<p class='bbc_center'><object width="560" height="349"><param name="movie" value="http://youtube.com/v/nCVRg_FIiWU"></param><param name="wmode" value="transparent"></param><param name="flashvars" value="fs=1&autoplay=0&playerMode=embedded"></param><embed src="http://youtube.com/v/nCVRg_FIiWU" type="application/x-shockwave-flash" wmode="transparent" width="560" height="349"></embed></object></p>
<br />
<strong class='bbc'>Just Updated</strong><br />
<br />
<span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>OVERKILL brings you Mercy Hospital - OVERKILL's fan fiction for Left 4 Dead!<br />
The Mercy Hospital Heist is finally here! We have collaborated with Valve to bring our beloved PAYDAY fans a completely new heist, free of charge! Set in the Mercy Hospital - made famous by Left 4 Dead - everyone's favorite robbers are out for blood. We also have some extra candy hidden in there for those who just can't help ending up in the hospital.<br />
If the regular difficulty levels won't do it for you, don't forget that you can play the Mercy Hospital Heist in the new OVERKILL +145 difficulty. We promise you that this one will leave you gasping for air...<br />
But wait, the infection seems to be spreading: not only do our beloved players get a new heist for free, they also get new zombie masks AND a new zombie theme! Oh, the horror! New related challenges and Steam achievements will be released in an upcoming patch.<br />
<strong class='bbc'>	Update Features:</strong></span></span></span><ul class='bbc'><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'><strong class='bbc'>New Heist:</strong> The Mercy Hospital Heist is available to everyone who owns PAYDAY on the PC.</span></span></span><br /></li><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'><strong class='bbc'>New Masks:</strong> Players that have "Left 4 Dead" or "Left 4 Dead 2" in their Steam library and have it installed on their computers, are awarded the new zombie masks. Wolf and the gang can now disguise themselves as the walking dead.</span></span></span><br /></li><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'><strong class='bbc'>New Theme:</strong> Players are now able to choose a new theme inspired by our favorite undead.</span></span></span></li></ul>
<span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>Until then - Stay alive! If you can...</span></span></span><br />
<br />
<span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'><strong class='bbc'>	About the Game</strong><br />
<br />
<br />
<strong class='bbc'>PAYDAY™ The Heist</strong> is an action filled first person shooter that lets players take on the role of a hardened career criminal executing intense, dynamic heists in constant pursuit of the next “big score”. Load out with an array of weaponry and equipment. Navigate six high-stake heists with three other live or A.I. Co-Op partners in crime.<br />
Time for a PAYDAY™ - Cash in Before you Cash Out!<br />
<strong class='bbc'>	Key Features</strong></span></span></span><br />
<ul class='bbc'><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>Six High-Intensity Heists</span></span></span><br /></li><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>Interactive 4-Player Co-Op play</span></span></span><br /></li><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>Endless Replayability</span></span></span><br /></li><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>Massive Character Progression Tree</span></span></span><br /></li><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>Build Your Skills to Fit Your Preferred Form of Violence</span></span></span><br /></li><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>Hostage Trading</span></span></span><br /></li><li><span style='color: #B0AEAC'><span style='font-family: Arial, Helvetica, sans-serif'><span style='font-size: 14px;'>More DLC: Additional heists, weapons and equipment means PAYDAY™—a digitally distributed AAA quality title for less than half the price of a retail game—is total OVERKILL</span></span></span></li></ul>
<strong class='bbc'>	System Requirements</strong><br />
<ul class='bbc'><li><br />
<ul class='bbc'><li><strong class='bbc'>OS:</strong> Windows XP, Vista, 7<br /></li><li><strong class='bbc'>Processor:</strong> Core 2 Duo or Athlon x2<br /></li><li><strong class='bbc'>Memory:</strong> 2 GB Ram<br /></li><li><strong class='bbc'>Video Card:</strong> NVIDIA 260 or ATI 4850</li></ul></li></ul>]]></description>
		<pubDate>Thu, 09 Aug 2012 02:30:24 +0000</pubDate>
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		<title>Team Revolt is now on Facebook</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/team-revolt-is-now-on-facebook-r45</link>
		<description><![CDATA[<p class='bbc_center'><br />
<br />
<span rel='lightbox'><img src='http://img525.imageshack.us/img525/2955/42663665.jpg' alt='Posted Image' class='bbc_img' /></span></p>
<br />
<br />
<p class='bbc_center'>We are now on Facebook and whilst it is early days. I'm hoping to integrate it into the website.<br />
<br />
please invite other members to join<br />
<br />
link:&nbsp;&nbsp;<a href='http://www.facebook.com/TeamRevoltCommunity' class='bbc_url' title='External link' rel='nofollow external'>http://www.facebook....RevoltCommunity</a></p>]]></description>
		<pubDate>Sat, 04 Aug 2012 03:06:29 +0000</pubDate>
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		<title>ITS OUT GET IT</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/its-out-get-it-r44</link>
		<description><![CDATA[<p class='bbc_center'><span rel='lightbox'><img src='http://static9.cdn.ubi.com/en-AU/images/logo_grfstcm2236575.jpg' alt='Posted Image' class='bbc_img' /></span></p>
<br />
<br />
<span style='font-size: 14px;'><span style='color: #CCCCCC'><span style='font-family: Arial, Helvetiva, sans-serif'>I have been looking and examining your 3rd person shooter engine and how the game works. I have to say, I humbly stand back and apologize to Ubi personally. I was very rude in a post here and I was taken back by the surprise of how smooth the game actually plays. </span></span></span><br />
<br />
<span style='font-size: 14px;'><span style='color: #CCCCCC'><span style='font-family: Arial, Helvetiva, sans-serif'>The cover system is genius outside of the whole not needing to lean to see around the corner thing. This game has a TON of promise and I don't expect a patch within the first week that cures everything. I have programmed in some games myself and gotta say, this is hard stuff to perfect.</span></span></span><br />
<br />
<span style='font-size: 14px;'><span style='color: #CCCCCC'><span style='font-family: Arial, Helvetiva, sans-serif'>The biggest thing that should be fixed is obviously the connection issues for online play, however, the game is rich in gun detail which I love. I do seem to get headshot 98% of the time by someone shooting at my feet, a minor tweak could fix that, but the collision mapping is simple and nice. I have yet to see someone glitch through a wall or anything so that is a plus. </span></span></span><br />
<br />
<span style='font-size: 14px;'><span style='color: #CCCCCC'><span style='font-family: Arial, Helvetiva, sans-serif'>After this game is fixed, it should be stunning.</span></span></span><br />
<br />
<span style='color: #ffa500'><span style='font-size: 14px;'>MODES:</span></span><br />
<span style='font-size: 14px;'><span style='color: #CCCCCC'><span style='font-family: Arial, Helvetiva, sans-serif'>Multiplayer is 6vs6</span></span></span><br />
<span style='font-size: 14px;'>Guerrilla 4vs infinite waves like zombies in cod</span><br />
<span style='font-size: 14px;'>Singleplayer was great fun and would be awesome done as a </span><span style='font-size: 14px;'>Coop with mates</span><br />
<br />
<span style='color: #ff8c00'><span style='font-size: 14px;'>Great game for squad work, tactical and its smooth and i have found it to be exiting approach to FPS and look forward to coop and&nbsp;&nbsp;Guerrilla with mates&nbsp;&nbsp;if you ain't a pussy (eg: rookie & Arkae)</span></span>]]></description>
		<pubDate>Sun, 01 Jul 2012 14:06:38 +0000</pubDate>
		<guid isPermaLink="false">0a09c8844ba8f0936c20bd791130d6b6</guid>
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	<item>
		<title>Exiting CG 4v4 ladder</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/exiting-cg-4v4-ladder-r43</link>
		<description><![CDATA[After a epic adrenaline packed time competing in the Cybergamer Season 4v4 ladder with 18 wins 14 losses and 2 forfiets we have decided to pull out ready to give a full effort to both GameArena S#2 16v16 Conquest and GameArena S#1 10v10 RUSH.<br />
<br />
We had a lot of tight matches and a few that we scraped numbers and in return got hammed but we always represented Team Revolt well no matter the result.<br />
<br />
I would like to thank the following players for donating there time and competing strong.<ul class='bbc'><li>Nubcookie<br /></li><li>Arkae<br /></li><li>Natoo<br /></li><li>Crunite</li></ul>
also these players who have helped fill a side and stepped up to the plate<ul class='bbc'><li>Clownage<br /></li><li>Cardy<br /></li><li>Rookie<br /></li><li>Second<br /></li><li>IQ60</li></ul>
Great Games guys and lets now turn to both Ga ladders and fight strong and committed but always represent Team Revolt in a Positive manner.<br />
<br />
<br />
thanks]]></description>
		<pubDate>Sun, 17 Jun 2012 14:14:33 +0000</pubDate>
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	<item>
		<title>Ghost Recon Future Soldier - Short Film</title>
		<link>http://www.teamrevolt.org/page/index.html/_/articles/ghost-recon-future-soldier-short-film-r42</link>
		<description><![CDATA[<p class='bbc_center'>Tom Clancy's Ghost Recon® Alpha the movie invites you into the future of war with the US Armed Forces's point of spear. Inserted deep behind enemy lines, the Ghosts must strike swiftly to eliminate one of the world's most feared war criminals, and vanish as they came.</p>
<br />
<p class='bbc_center'><span style='font-family: arial, sans-serif'><span style='font-size: 12px;'>Tom Clancy's Ghost Recon® Alpha - The Movie is the prequel story of the videogame Tom Clancy's Ghost Recon Future SoldierTM.</span></span></p>
<br />
<br />
<p class='bbc_center'><strong class='bbc'>Directed by</strong><br />
Hervé de Crécy + Francois Alaux<br />
<br />
<strong class='bbc'>Written by</strong><br />
Timothy J.Sexton (Oscar Nominee 2007 – Children of Men) Greg Pruss<br />
<br />
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		<pubDate>Fri, 08 Jun 2012 23:39:33 +0000</pubDate>
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