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Welcome to TEAM REVOLT!!!
Team Revolt is a mature multi-gaming community, formed in 2010 and has been competing in variety of ladders throughout the Battlefield series. We Are looking to expand into guilds for MMOS as our members are showing interest in non fps titles. If you find yourself without a team or over the epeen mentality of your current team give us ago and join us on teamspeak.
Sep 10 2014 07:50 PM | Phoenix in Articles
Earlier this week the Humble Store had began it's end of Summer, err Winter, sale with some fairly spectacular bargains (Some of which can still be found over at the Humble Store) however the deals didn't end there. Popping up just after hump day is the latest Humble Bundle and once again, the bundle features several indie games that if you haven't already picked up(For whatever idiotic excuse a peasant like you would contrive) would be an excellent addition to either your Steam library or if you're the picky type your library of DRM free games.
Sep 10 2014 08:51 AM | myzteriouz1 in Articles
We are ready to start talking about Battlefield 4 Final Stand, and we have a lot to talk about. In the Battlefield 4 Premium video we released a few months ago, we gave players their first glimpse at the high-tech action that awaits. In the weeks ahead we’ll also show you a lot more of that monstrous little drone and the other exciting new toys that will be in Final Stand.
With Final Stand, we knew from the start that we wanted to evolve the Battlefield experience and offer weapons and vehicles that behave differently than anything else on the battlefield.
Taking place on the artic landscape of Russia, where the scientists of today are experimenting with technology that will define the battlefields of tomorrow (Battlefield 2142, anyone?), Final Stand will deliver four maps that are unique and distinct. With its military installations set against a wintry landscape, expect intense, infantry-focused combat.
Players will also discover secret prototype weapons and vehicles that further tie into the fiction around Final Stand, and to some extent the Battlefield series. This includes a Battle pick-up rail gun that fires a single round of powerful kinetic energy, and the hover tank prototype, which uses eight experimental jet propulsion engines to nimbly move around the battlefield. We have a few more surprises up our sleeves that we’ll share with you in the weeks ahead.
We definitely had a lot of fun designing these maps and the future-tech weapons and vehicles of Final Stand and hope you guys have as much fun with them as we do. That’s why we want you to start playing them now. Starting today we are going to be testing pre-release versions of the Final Stand maps on the CTE (Community Test Environment).
The amount of feedback we’ve been getting via the CTE has been incredible, and is a tremendous asset to the team here at DICE LA. That’s why we have decided to bring the community into the process even earlier as we reach the finish line of Final Stand.
Starting this week we will run servers with one of the four maps available to play per day – starting Tuesday September 9th.
The number of player slots and servers will be limited – so not everyone with access will get a chance to play this time around.
This is the first time we have ever done something like this at this early stage – and we hope it will mean a more stable and higher quality release in the end!
Taking part in the CTE
We know a lot of players out there want to take part in the CTE, so we have opened up the number of available slots on the CTE.
As previously, you will need a PC Premium account to sign up, visit http://cte.battlelog.com for more information about what is happening on a daily basis during this week.
Jack Frags has put up a video with some play time also, which I've included below.
Sep 07 2014 09:40 AM | lazylemon in Articles
The free-to-play near-future military shooter Warface is by all accounts a decent game, if not a particularly noteworthy one. It's done well in Russia, but hasn't gained much traction in other parts of the world. Developer Crytek, which is rumored to be struggling with seroius financial troubles, no doubt hopes that today's launch on steam will turn the game's fortunes around.
Warface is a class-based shooter with a familiar premise: In the future, the most powerful military organizations in the world are under the control of massive corporations, and they don't always act in the best interests of humanity. You, naturally, must help bring these multinational conglomerates to heel as a rifleman, medic, engineer or sniper, fighting through multiple maps and game modes to earn in-game currency that can be spent on various sorts of weapons and equipment.
It's a fairly standard free-to-play formula, but Crytek is looking for big things from the move to the world's premier digital storefront. "Bringing Warface to Steam paves the way for a new audience to discover the game's engrossing cooperative and competitive action, completely for free," Franchise Director Hasit Zala said in a Statement. "As well as putting the power of CryEngine to work, Warface draws on Crytek's FPS expertise to ensure players are immersed in the heat of battle."
Sep 07 2014 09:45 AM | lazylemon in Articles
Project Reality 2 announced, turns the military FPS mod into a standalone game
The Project Reality mod for Battlefield 2/Arma 2 finally hit version 1.0 earlier this year, after eight years of development time. During that time, the game series it was modifying have moved on to bigger and more explodey instalments - several times, when it comes to Battlefield. Now, the PR Team have announced the mods followup - and, excitingly, you won't need to rely on any other games to play it. Project Reality 2 is being built using CryEngine 3 to be "completely standalone", in contrast to the distinctly semi-detached nature of the original.
Like the original mod, the aim with PR2 is to be one of the more realistic multiplayer shooters out there. As the announcement post reveals, "Initially, Project Reality 2 will be a small scale, infantry based FPS with a comprehensive weapon handling system that will aim to be as realistic as possible. Map sizes will be 1km and 2km with an Advance and Secure (or "AAS") style game mode, similar to that seen in the Project Reality: BF2 and Project Reality: ARMA 2 modifications." The team are currently working on the alpha - development began in mid-2012 - although a public release "is still away off" as there's obviously a lot more work involved with making a standalone release.
Interestingly, Project Reality 2 will also be "free to play", and thanks to the lack of hyphens there I'm going to assume that means the good kind of free, rather than the wallet-tickling kind often favoured by many of today's online-FPS developers. For the full details, be sure to read that announcement post - in the meantime, here's how PR1 was looking just a few months ago:
Sep 07 2014 09:49 AM | lazylemon in Articles
This trailer for Battlefield 4's forthcoming Dragon's Teeth DLC might only be 30 seconds long, but only around 10 of those seconds have been wasted showing logos or release dates—the rest is riddled with gunfire and explosions and a bit where a train carriage is knocked clean off a track. (Yes, there is a small explosion resulting from that.) Also pictured: the ballistic shields that will be added in the content pack, along with liberal use of speedboats and quad bikes.
Dragon's Teeth, you'll remember it adds four new maps—Lumphini Garden, Propaganda, Pearl Market and Sunken Dragon— to the game, along with additional equipment and a new game mode entitled Chain Link. It's releasing July 15th for Battlefield Premium members, and two weeks later on July 29th for everyone else.
Sep 07 2014 09:59 AM | lazylemon in Articles
Call of Duty: Advanced Warfare envisions the powerful battlegrounds of the future, where both technology and tactic have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award winning actor Kevin Spacey stars as Jonathan Irons -- one of the most powerful men in the world -- shaping this chilling vision of the future of war. The game takes place in a plausible future in which technological progress and today's military practices have converged with powerful consequences. • In this carefully researched and crafted vision of the future, Private Military Corporations (PMCs) have become the dominant armed forces for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war. And Jonathan Irons, the founder and president of the world's largest PMC, Atlas Corporation, is at the center of it all.
Suit up for combat in exoskeletons that evolve every aspect of a soldier's battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization. Players experience enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed. With the advent of the exoskeleton and newly advanced armor and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes.
Release Date: November 4, 2014