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Anchorman last won the day on November 12 2017

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  1. How shit is the NBN ?

    @dkaeq Who is your ISP? For anyone considering signing up to the NBN, I would highly recommend you only enter into month-by-month arrangements (no lock-in contract) for your first few months. Try out the ISP and if you are happy and get a better deal with a contract, go for it. HOwever, I think month-by-month is always best and gives you easy options to up and leave if your ISP goes down the tube (aka a buyout by TPG). I am with Aussie Broadband - zero complaints and very high speeds always.
  2. Policing the servers

    @Blackhawk note, I am not an ARMA game admin - but overall team admin and senior staff member. Follow the directions of your game admins. But at the heart of it - help out or don't complain.
  3. Policing the servers

    @Snow, @Blackhawk The social contract is simple You are either a free-riding player or a donation supporter playing our our servers. If you are donating, you are simply paying to lightening the financial load of running and providing these game servers to you - you are not paying anyone's wages. Paying for people to full time administrate these game servers would be a very high and unrecoverable cost - that is, we do not collect enough donations to cover this, nor would people be willing to pay for this level of support. Therefore, it comes down to people's voluntary effort to keep servers free of troublemakers. Part of that is your willingness to assist - a willingness to help our administrators dole out the required punishments when they are deserved. If you do not want to volunteer your small amount of time to take a screenshot and lodge a troublemaker report, why should we respond to your demands for our administrators to spend more of their free time. The social contract goes both ways: If you don't want to help, don't complain. If you can't play without complaining and don't want to help out, go find somewhere else to play.
  4. Star Wars Battlefront 2 releases today!

    Merged this topic with mine to keep all discussion together.
  5. Star Wars Battlefront 2 releases today!

    Have you unlocked everything in the battlefield games? I reckon that will take me an eternity. Personally I think people are taking this out of proportion but I understand that people play games differently. I am actually not that fussed in general about unlock progression for every single character or even every single starcard. It actually makes no sense that people would want to max out all cards because you can only ever equip 3 cards at a time. Some card combinations have stacking effects. One card might increase damage dealt and another the rate of fire and another reducing your weapon overheating. Powerful if combined, so you might tend to focus your attention on a smaller number of cards rather than worrying about it all. I think my logic there applies equally between the trooper and starfighter classes. With heroes, again I think you will tend to focus on a few areas in each heros hand, and unless you are really a fan of the heros vs villains mode you might be satisfied with just focusing on a couple of hero characters. I personally never buy these games with the view to max out my character. I have better things to do with my time on this planet than chase awards for the sake of them, unless I am getting some enjoyment out of that sole pursuit. I won't deny that I have chased things in the past but never the pursuit of "completing" the persistent character side of things. So if you follow my style, it will take considerably less time to get a set of characters maxed out in the cards you prefer to equip for 90% of your gaming time and preferred play style.
  6. Star Wars Battlefront 2 releases today!

    Where'd the screenshot come from Mylox? Did you cave and get EA Access? I think the aim-assist exists in the console version.
  7. Star Wars Battlefront 2 releases today!
  8. Star Wars Battlefront 2 releases today!

    LOL Reminds me of xFactor's latest video that he dubbed Pay to Boba. Rather amusing and definitely shows the opportunity for players if they are willing to shell out another $120 for 100 loot crates. I am not doing that....yet. getting steady progress without pay to win, and not saving up for heros. Just spending credit earned in game to buy the crates and specialising one class at a time through crafting parts that you get out of the crates. This will give me an advantage in that class so I can enjoy the game against better, higher ranked players and still achieve steady progression. Had some epic 10 and 12 kill streaks last night in my lowly class 3 interceptor. Heros are over rated because everyone fucking goes for you. Prefer to be the nameless guy in a nameless ship.
  9. Star Wars Battlefront 2 releases today!

    Yeh - pretty crazy backlash going around. Having fun so far though. Haters gonna hate.
  10. Star Wars Battlefront 2 releases today!

    They've cut one reward now, but reduced the grind by 75%. It won't take long to unlock shit - people played for years trying to unlock all the weapons in BF2. Where's ya ticker....
  11. Star Wars Battlefront 2 releases today!

    Another perspective of this issue - worth watching through and taking the points in.
  12. Star Wars Battlefront 2 releases today!

    Posting this here as well to add to this thread: The Star Wars beta was pretty enjoyable - and for $67 on Ozgameshop or $70 on Greenmangaming, its pretty good value. All DLC is going to be free - so if you want, that $70 will be all you ever have to pay and based on some of the early analytics people have done, you can unlock a decent amount of progression fairly quickly. I managed to get some star fighters up to a fairly powerful level during the beta without buying loot crates. I understand that some of the heros are locked at launch (ie Darth Vader etc) but that doesn't mean you cannot play as some of the unlocked heroes in game. I think people are confused by this part perhaps. If you generate sufficient points in a round, you can respawn as a hero or some other more powerful character (ie a jet pack trooper etc). The pay for loot crate system does not create that much of an us and them approach to the game. The loot crate system is completely random, so at best unless you are going to lay down a shit load of cash (3x the price of the base game) you are probably not going to be able to get every single star card out there + you still have to rank up to get the max power cards, and you have to put in play time and earn XP to do that. I really don't think this is going to kill the game as a lot of people make out. For $70 you also get a single player story that is equivalent (but longer in length) to a Star Wars movie. Brand new SW universe story told through gaming - for once I might actually play the SP campaign because it adds to the SW universe. This game promises more value at launch price than the last 3x battlefield games with their Premium tier DLC. That in my mind is a win for most gamers!!
  13. Star Wars Battlefront 2 releases today!

    Worth watching to get an understanding of the improvements. I definitely got the impression in the beta that this was going to be a much better game than the previous release.
  14. Star Wars Battlefront 2 releases today!

    I just added an undecided option on the loot crate purchases. I am undecided on this one. I have come to understand that it is actually unreasonable to expect that games should still cost $80 as they did back in the 1990s. Wages have grown considerable over that time as have my own and everyone elses (including the part time shelf stacker at Coles - my first job that supported many games and PC upgrades). I think people have lost their perspective on the time value of money when it comes to games. The amount of time I typically put into a AAA gaming title far outweighs the cost-benefit ratio of movies at the cinema, for instance. Developers have, due to reasons of competition across platforms and publishers, kept their AAA gaming title prices at about $80-90 on release. Over the years, this has not been enough revenue per player to support costs - lets also remember that games are now sold as Gaming as a Service (GaaS) which means extra overhead costs for servers and maintenance. Hence games have moved to providing DLC over the course of the game's life. This has typically been a disservice to the gaming community as paid DLC fragments the player base and devalues the base game (shorter life). The decision for SWBF2 is to charge for loot crates, but provide all DLC for free. This will keep the player base together (albeit fragmented over multiple game types - conquest, rush type variants etc) and still (if enough people buy the crates) keep the publisher happy in terms of overall cost-revenue balance. I think that is a positive outcome and for that reason I am going to buy the game and, most likely, buy some loot crates to start the game. For me, as someone that does not have a huge amount of gaming time, I expect that even with a loot crate day 1 boost to my characters, I will still be rapidly eclipsed in star card and class rank-ups by other players with significantly more time to pump into the game, and I will find myself struggling to keep up in the competitive stakes. But at least I won't be completely pissed off with that feeling of falling behind.